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» XNA Projects - ClusterStorm
Last Updated: 12/13/2006

ClusterStorm Beta 10

This is a beta release so there may be bugs in the game! The main features missing from the PC version currently are scripting, timed modes, custom games and themes.

Troubleshooting

If your having problems such as "TypeInitializationException" errors then you need to update your DirectX by downloading the default "dxwebsetup.exe" from http://www.microsoft.com/windows/directx/default.mspx - "Get the Latest DirectX Here"

ClusterStorm currently requires the XBox 360 controller to play.

About ClusterStorm

ClusterStorm is a simple action game utilizing the XBox 360 analog stick.

Based on a game called Ball by Nicolay Edin and Axel Hammarback, which was inspired by a game called Eskiv made by Jean-Francois Geyelin.

The original PSP homebrew version was called Squarez.

Particle graphics code from Particle Wars (XNA Game)

http://mstum.iweb.bsu.edu/xna/particlewars/

Commands

LEFT ANALOG STICK = Control Blue Player Square

Arcade & Bomber Mode Commands:
A = Turbo Speed
B = Slow Speed
X = Drop Grenade
Y = Enable Rage

Other Commands

LB = Turn on/off debugging (mainly for testing only)
RB = Switch between fixed 60 fps/non-fixed full fps

BACK = Exit game back to main menu

Game Instructions

When at the main menu, press A to start a game.

The object of ClusterStorm is to move your blue square over green squares. When you collect a green square an enemy red square will appear. If you crash into a red square your game will be over. However, if you get the yellow powerup square, your blue square will turn purple. While in this mode you can destroy enemy red squares by crashing into them. When your controller begins to rumble you'll be turning back to normal shortly. Your score is determined by the number of green squares you collected.

Classic Mode
Original game as described above.

Arcade Mode
Includes bomb and freeze powerups which decay after a specified amount of time. Ability to use turbo and slow speeds.

Survival Mode
No powerups at all will appear. Just collect as many green squares as possible.

Bomber Mode
Similar to survival with grenades and blockers. (shrapnal kills). All pills will begin with a timer, if you get the pill quick enough you will be awarded 2 grenades. If you get it before the timer if up you get 1 grenade. After the timer disappears you just collect the green pill. Grenade powerups will appear which award 8 grenades. Don't waste your grenades because they become increasing important later in the game when multiple enemies appear per pill.

Brief Enemy Info
Small red enemies can be killed by the player when in power up mode (purple). All larger enemies can only be killed by bomb shrapnal, grenade shrapnal or when in player rage mode (red).

Video

Screenshots

Downloads

Download ClusterStorm Beta 10 for PC.

ClusterStorm requires XNA Framework 1.0 which can be downloaded from Microsoft:

http://msdn.microsoft.com/directx/xna/gse/



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